Tuesday, August 17, 2010

STL Essential Training


Welcome to another installment of C++ Lectures. In the following series, learn all about STL from the great Stephan T. Lavavej, Microsoft’s keeper of the STL cloth (this means he manages the partnership with the owners of STL and Microsoft, including, of course, bug fixes and enhancements to the STL that ships as part of Visual C++).
In this first part, Stephan introduces STL and then demonstrates many of its core features (iterators, algorithms, and data structures). As is Stephan’s nature, he elaborates on technical details in very substantive way. The Standard Template Library, or STL, is a C++ library of container classes, algorithms, and iterators. STL provides many fundamental algorithms and data structures. The STL is a general purpose library: its components are heavily parameterized such that almost every component in the STL is a template.
This is not an introductory series on C++. As such, it is expected that viewers already possess a working knowledge of the C++ language. Go ahead and open VC++ IDE and follow along–there are many examples provided on-screen and Stephan will monitor this thread and answer questions.
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